Describes techniques of animation, sketching & painting, interactive graphics and 3-D graphics including perspective and stereo images - all of which can be achieved from BASIC.
Many techniques are described in a clear and practical way with plenty of programming examples.
The first part of the book deals with animation and the use of sprites. The remainder of the book is concerned with 2 and 3 dimensional graphics for a variety of applications. Computer assisted "freehand" sketching, the use of "brushes", accurate 2 dimensional graphics (for circuit diagrams etc.) and 3-D imagery are major topics covered.
Included are a 2-D sketch & paint program and a 3-D viewer featuring perspective and stereoscopic displays.
A really good 214 page paperback in excellent condition.