Sinclair ZX Spectrum - Books
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ZX Spectrum Micro Guide
Weight: gKG
ZX Spectrum Micro Guide
Excellent little 30 page hard back summary guide & Quick Reference Guide to the BASIC and System Operations of the ZX Spectrum
Very Basic Basic
Weight: gKG
Very Basic Basic - The First 15 Hours On Your ZX Spectrum
by Derek Ellershaw & Peter Scholfield

Designed to guide the new Spectrum user through the first few weeks of programming.

Great for new users (or those starting again) taking them from novice to proficiency in BASIC programming.

A 120 page paperback in excellent condition.

15 Graphic Games for the Spectrum
Weight: gKG
15 Graphic Games for the Spectrum
by Richard G Hurley

All easy to enter and of a sophistication and quality not usually found in "type in" BASIC listings.

An impressive 114 page paper back in excellent condition.

Over The Spectrum - ZX Spectrum Book
Weight: gKG

Over The Spectrum
Edited by Philip Williams

A collection of programs:
each program has a detailed break-down of exactly what happens, when and how it is all achieved.
The listings are not trivial, and the result is well worth the effort.  The book is liberally illustrated in colour, showing screen displays for almost all the programs, so you know what you are trying to achieve at the outset.
Very highly recommended at the time - a 166 page paper back in good condition

Supercharge your Spectrum - ZX Spectrum Book
Weight: gKG
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Supercharge your Spectrum
by David Webb

Extend your Spectrum without effort with ready-made machine language routines without the need to learn the language.  Also includes one of the most complete discussions on the Spectrum's system variables ever published.
Over 50 ready-made routines with clear and detailed comments.
In excellent condition, this is a 182 page paper back.

The Century Computer Programming Course
Weight: gKG
The Century Computer Programming Course
Complete Guide to Sinclair BASIC

A comprehensive learning library covering every aspect of Sinclair BASIC - this was the "bible" in its time.

A massive 526 page large paper back in good condition

Spectrum Graphics and Sound
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Spectrum Graphics and Sound
by Steve Money

An excellent book devoted to making the most of the Spectrum's graphics and sound capabilities.
Covers drawing, graphs, colour, animation, sound effects, music and games writing techniques.

Many short, easily handled program listings are provided as well as several complete listings.

A 200 page paperback in good condition.

The ZX Spectrum and how to get the most from it
Weight: gKG
The ZX Spectrum and how to get the most from it
by Ian Sinclair

A useful book for anyone who doesn't have the original Sinclair manuals.
Covers setting up and operation in detail from a beginner's viewpoint, guiding them through the early stages until confident enough to to start designing and entering BASIC propgrams.
Also designed as a reference guide for more experinced users.

A 136 page paperback in good condition.

The ZX Spectrum Explored
Weight: gKG
The ZX Spectrum Explored
by Tim Hartnell

A practical guide covering both serious applications, education and games programming; both in BASIC and including and introduction to Machine Code.  Complete with full program listings.

A 220 page paperback still in reasonably good condition.