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Sinclair ZX Spectrum - Books
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Weight: g

ZX Spectrum Micro Guide

ZX Spectrum Micro Guide
Excellent little 30 page hard back summary guide & Quick Reference Guide to the BASIC and System Operations of the ZX Spectrum
Weight: g

Very Basic Basic

Very Basic Basic
The First 15 Hours On Your ZX Spectrum
by Derek Ellershaw & Peter Scholfield

Designed to guide the new Spectrum user through the first few weeks of programming.

Great for new users (or those starting again) taking them from novice to proficiency in BASIC programming.

A 120 page paperback in excellent condition.

Weight: g

Over The Spectrum - ZX Spectrum Book

Over The Spectrum
Edited by Philip Williams

A collection of programs:
each program has a detailed break-down of exactly what happens, when and how it is all achieved.
The listings are not trivial, and the result is well worth the effort.  The book is liberally illustrated in colour, showing screen displays for almost all the programs, so you know what you are trying to achieve at the outset.
Very highly recommended at the time - a 166 page paper back in good condition

Weight: g

Spectrum Microdrive Book

Spectrum Microdrive Book
by Dr Ian Logan

Dr Ian Logan was the guru on all things "micro" - in this book he explains the workings of the microdrive, programming it in BASIC & machine code and includes a full discussion of the ZX Interface 1 and the new commands it provides for the Spectrum programmer.  Probably recognised as the definitive book for the microdrive and Interface 1.
In very good condition, this is a 106 page paper back.

Weight: g

Master your ZX Microdrive

Master your ZX Microdrive
by Andrew Pennell
programs, machine code and networking

One of the more popular and sought after books for the Microdrive
Contains all the information needed to use the Microdrive to its full.  Covers streams and channels, file handling, RS232 port and networking. Also contains a full database program.
The definitive guide for users.

This is a 136 page paper back in good condition

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The Complete Spectrum

THE COMPLETE SPECTRUM
Edited by Allan Scott

Everything you always wanted to know about the Spectrum in this great 482 page book.
Assembles the tried & tested work of a number of established authors into a complete guide to mastering the Spectrum.
Covers BASIC programming, adventure programming and more advanced work with graphics, sound and machine code.
It is also a reference book too, with a guide to interfaces, microdrives, cassette recorders and other compatible hardware and software for expanding the Spectrum.
An in-depth but easy to read and understand bible for the Spectrum - this is probably the most complete (as its title suggests) book on the Spectrum I have ever seen.

In very good condition, this is a large 488 page hard back book.

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The ZX Spectrum and how to get the most from it

The ZX Spectrum and how to get the most from it
by Ian Sinclair

A useful book for anyone who doesn't have the original Sinclair manuals.
Covers setting up and operation in detail from a beginner's viewpoint, guiding them through the early stages until confident enough to to start designing and entering BASIC programs.
Also designed as a reference guide for more experienced users.

A 136 page paperback in good condition.

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The ZX Spectrum Explored

The ZX Spectrum Explored
by Tim Hartnell

A practical guide covering both serious applications, education and games programming; both in BASIC and including and introduction to Machine Code.  Complete with full program listings.

A 220 page paperback still in reasonably good condition.

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An Expert Guide To The Spectrum

An Expert Guide To The Spectrum
by Mike James

An introduction to the advanced features of the Spectrum covering both hardware and software.
Covers the Spectrum video in detail and has chapters devoted to the tape system, RS232, the Microdrive and advanced programming techniques.
Complete program listings and projects provided throughout.
This is a 190 page book in fair condition.

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The Century Computer Programming Course

The Century Computer Programming Course
Complete Guide to Sinclair BASIC

A comprehensive learning library covering every aspect of Sinclair BASIC - this was the "bible" in its time.

A massive 526 page large paper back in good condition

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Further Programming For The ZX Spectrum

Further Programming For The ZX Spectrum
By Ian Stewart & Robin Jones

The sequel to "Easy programming", an interesting book covering how to program, rather than just a collection of type in programs.
Covers data management, cassette files, direction to microdrive, graphics, flexible line-numbering, UDF's, system variables, attribute and display files, new character sets, code-breaking, statistics, star chards and many other interesting concepts.

A 164 page paper back in good condition.

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Spectrum Graphics and Sound

Spectrum Graphics and Sound
by Steve Money

An excellent book devoted to making the most of the Spectrum's graphics and sound capabilities.
Covers drawing, graphs, colour, animation, sound effects, music and games writing techniques.

Many short, easily handled program listings are provided as well as several complete listings.

A 200 page paperback in good condition.

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Supercharge your Spectrum - ZX Spectrum Book

Supercharge your Spectrum
by David Webb

Extend your Spectrum without effort with ready-made machine language routines without the need to learn the language.  Also includes one of the most complete discussions on the Spectrum's system variables ever published.
Over 50 ready-made routines with clear and detailed comments.
In excellent condition, this is a 182 page paper back.

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The Complete Spectrum ROM Disassembly

The Complete Spectrum ROM Disassembly
By Dr Ian Logan & Dr Frank O'Hara

Every routine of the ROm has been disassembled and has full comments on what its function is and how it relates to other functions.
This book makes all the functions and entry points available for use in your own programs, or for modification into your own special routines - a must for all serious programmers of the Spectrum.

A 236 page paper back in good condition.

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Sixty Programs For The Sinclair Spectrum

Sixty Programs For The Sinclair Spectrum
By Robert Erskine & Humphrey Walwyn & Paul Stanley & Micheal Bews
Serious programs, utilities and games - all "type in" programs covering a wide range of genres.
Weight: g

The Sinclair Spectrum In Focus

The Sinclair Spectrum In Focus
By Mark Harrison

Builds on an introduction to general computing, through a BASIC programming course and ends with over 50 programs of various types, some quite technical and others, games.

A 190 page well used paper back, but not marked or torn in any way.

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Giant Book Of Spectrum Arcade Games

Giant Book Of Spectrum Arcade Games
By Tim Hartnell & Raymond Blake & Neil Pellinacci & Andrew Turner

50 arcade game programs with listings a playing instructions, all of which will run on a 16K or 48K Spectrum.
All have playing instructions and technical information on such issues as machine code, POKEing and the use of the IN statement.

A 280 page paper back in very good condition.

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The Spectrum Book Of Games

The Spectrum Book Of Games
By Mike James & S.M.Gee & Kay EwBank

A selection of 21 games for the 16K and 48K Spectrum covering arcade, adventure and educational genres.  Each program is accompanied by an explanation of how the program works and how to play the game, including tips of how to modify or personalise them.

A 146 page paper back in good condition.

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The Spectrum Pocket Book

The Spectrum Pocket Book
By Trevor Toms

A book of type in listings covering BASIC, the Spectrum ROM and some machine code programs.

A 160 page paper back in excellent condition.